Ted saves the day with his lassoing skills.
Ted loses his memory after he gets hit on the head by a comet chunk.
Jim dives into the lake to check on the recycler's pipes and finds an underwater world.
The team rescues a battered and broken Colby the robot.
A moon bird guides Jim and the gang on a high-speed chase all over the moon.
A moon critter goes bonkers in the Ecodome and TED comes up with a solution.
A robot steals Ted's voice chip and the gang jumps into action to catch the thief.
A little star lands on the moon by mistake so Jim and his friends try to send it back into the sky.
Ripple goes on an adventure to retrieve her latest invention.
Ripple and Ted are lost in a labyrinth and need Jim, Eco and Rover to help them get out.
Ted gets swept away by Eco's kite and lands on a hill.
The gang has their hands full when a tower goes berserk.
Ripple builds a lunar teleporter machine, but it doesn't quite work correctly.
Eco and Jim skills prove to be a winning combination when they get trapped in cave.
Jim searches for Ripple and finds out that Ripple is in a chime flower field where people fall asleep when they hear the music.
Jim lands in a pool of goop that hardens around him as he leaves the puddle.
Jim and the gang find a slippery moon moss field.
The gang rushes to save Rover when he gets trapped in a supply pod that is scheduled for take off.
Jim, Ripple and Ted take on the chores in the Ecodome, but a new robot causes some problems.
Jim and Ted are hot on Rover's trail when they find a fabulous lunar playground.
Jim and the rest of the crew try to discover who stole their equipment.
All the lights in Moonaluna run out of batteries.
Eco is upset when a critter sneaks into his garden and eats his crops.
Rover and Ted start to twitch and a beanstalk grows out of control.