Gadget must evade the clutches of Dr Claw's hired agent, a doctor who can emit mind-controlling radio waves.
Gadget and the Gadgetinis shrink to particle size and enter the body of incorruptible General to retrieve the brain-control device detected there.
Claw sends an agent through a time-travel portal to ensure Gadget's parents never meet.
Dr. Claw hatches a nefarious scheme to dissolve the group.
A kidnapped sage has the ability to turn everything he touches to gold.
Gadget and Nosehair must disrupt the plans of female criminals who disappeared near a French Foreign Legion outpost.
Gadget goes under cover as a chef to protect world leaders gathering for a summit in Paris.
Dr. Claw manages to get control of Gadget's body using a new machine.
A genius schemes to send virtual robbers all over the world to launch a cybercrime spree.
Claw plans to rob the Bank of Scotland with the help of a pied piper.
Gadget and the Gadgetinis protect the sports-loving heir of the alkaline-battery king.
Claw takes over Gadget's new cyborg partner to use in a plot to get the world's gold reserves.
Penny turns to her old friend Brains to help her locate the policeman.
Dr. Claw kidnaps Santa and offers all misbehaved children a Future-Mad-Agent kit.
A diabolical video game sucks Col. Nosehair and Gadget into its digitized world.
An obscure country steals the Great Wall of China for attention.
Claw plots to take over mothballed nuclear submarines in order to make MAD the world's most powerful nuclear power.
Gadget is sent to buy office supplies in Malaysia, where he thwarts Claw's evil scheme.
Claw plans another vile venture to bilk millions at an art auction.
A seemingly benevolent ruler hatches a plot to kidnap world leaders.
Claw suddenly announces a change of heart, and world leaders welcome his conversion.
Claw kidnaps a young inventor who enjoys spending time with a supervillain.
Claw's brother, Thaw, turns up after being frozen for 30 years in an avalanche and renews the rivalry.
Framed Gadget goes to prison but thinks he is on a vacation cruise.
A two-headed alien comes to Earth to party during spring break.
Dr. Claw's new machine can alter the world's weather.
Penny's idol, Dr. Rose Bud, unveils a machine to make imagination reality.
Claw plans to foul up the world with a giant, satellite-launched stink bomb.
Dr. Gnuttz advises Nosehair to ease stress, which gets Gadget fired.
Gen. Sir sends Gadget to compete in a reality game show, not knowing the game is a plot by Claw.
Claw plans to steal all the world's weapons from a top-secret vault guarded by WOMP.
Claw sets out to steal a disk that reboots Gadget's brain.
An evil scientist invents a machine that rearranges human molecules.
Claw engineers sasquatch sightings in a tiny town to scare people away.
Gadget and the gang face down fugitive criminals in a Western town.
Someone kidnaps the king of Neutronia, a peaceful country that has an indestructible metal.
Gadget goes to prison to keep a criminal from getting revenge on Col. Nosehair.
An insanely evil toy-maker tries to wreck England's economy by robbing the wealthy.
Claw uses a giant gopher to steal some of the world's most famous monuments.
Gadgetinis infiltrate a wrestling tournament to protect a country's plutonium supply.
An opera diva may be behind daring robberies using swarms of bees.
Claw's henchman, Dr. Wako, discovers the secret to cloning humans.
Gadget foils Dr. Claw's scheme to become immortal.
Dr. Claw borrows military equipment for a movie shoot and plans not to return it.
WOMP suspects Claw of stealing army vehicles and hiding them in the jungle.
Gadget accompanies Gen. Sir to Las Vegas as his bodyguard.
Nosehair gets caught up in Claw's plan to defeat Gadget.